![]() Though the maps of Portia and Sandrock are of the same size (two kilometers square), My Time at Sandrock will feature a 40% bigger map due to not having the Western Sea taking up a large chunk of the available area, like in Portia. The timeline of My Time at Sandrock begins a little earlier than the story in My Time at Portia and ends a little later. My Time at Sandrock retains and expands on many of My Time at Portia's core features, including crafting, town improvement, relationship and marriage mechanics, and more. ![]() There are some similarities between the two games in the series. The Early Access version is expected to have 20 hours or more of gameplay available at the start, with more content added in future updates. It is yet unreleased and the PC version is slated for a late January or early February 2021 Beta Access release, late March or early April 2021 Early Access release, and Spring 2022 official release, while the console version is expected to launch in Summer 2022. My Time at Sandrock is the second game in the series, this time self-published by Pathea Games and set in the neighboring city-state of Sandrock. My Time at Sandrock logo See also: My Time at Sandrock Wiki Time can be set anywhere between 100% speed (default speed) and 50% speed (half speed) in the settings. Each in-game day begins at 7:00 and ends at 3:00, whereupon the player character will automatically pass out without any consequence if still awake and the game will automatically save. ![]() The player has the freedom to decide how to spend each in-game day, and other activities include growing relationships or even forging romances with the local townsfolk, fishing, fighting the monsters in the overworld and Hazardous Ruins, participating in festivals throughout the calendar year, and more. There is an overarching storyline, though the game can be continued even after completing the story. The primary gameplay loop is gathering and processing crafting materials to complete commissions and improving the player's Workshop and the town. My Time at Portia is considered fully released and version 35 was the last confirmed content update further content updates are not guaranteed and may be released in the future to expand on characters who do not have unique relationship-related content. Īs of 2021, future updates will include bugfixes, further quality of life improvements, and more voiceover additions. However, optimization of the game for mobile will make a Mac port more of a possibility. A Mac port was considered in Portia's Kickstarter, but is neither available nor confirmed as of January 2021. It was released on console platforms in Summer 2019, initially ported by Team17 and later ported by Pingle Studio. For PC platforms, the game was officially released on Steam, GOG, and Epic Games on January 15, 2019, then was later released on Origin. My Time at Portia is the first game released in the series and is set in the city-state of Portia, a member of the Alliance of Free Cities.
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